Experiment with overlapping transparent surfaces.

Please use a browser that supports "canvas"
Animate
Render mode:    As transparent    As solid    Wireframe

What to render:
Render a cube using 3 independent transforms:
   Low resolution cube (96 vertices; 188 triangles)
   Medium resolution cube (378 vertices; 392 triangles)
   High resolution cube (2,905 vertices; 5,806 triangles)
Render 1 combined model combosed of all 3 cubes:
   Low resolution combined model (288 vertices; 564 triangles)
   Medium resolution combined model (1,134 vertices; 1,176 triangles)
   High resolution combined model (8,715 vertices; 17,418 triangles)