Manipulate the parameters of a lookAt() created virtual camera.
The left canvas shows the relative location of the scene objects and the camera.
The right canvas shows the scene from the camera's vantage point.
Manipulate the lookAt function's parameters:
lookAt(M, eye_x, eye_y, eye_z, center_x, center_y, center_z, up_dx, up_dy, up_dz)
eye (0.0, 0.0, 5.0) | center (0.0, 0.0, 0.0) | up <0.0, 1.0, 0.0> |
X: -5.0 +5.0 | X: -5.0 +5.0 | X: -1.0 +1.0 |
Y: -5.0 +5.0 | Y: -5.0 +5.0 | Y: -1.0 +1.0 |
Z: -5.0 +5.0 | Z: -5.0 +5.0 | Z: -1.0 +1.0 |