camera eye (0.0, 0.0, 5.0) | camera center (0.0, 0.0, 0.0) |
X: -5.0 +5.0 | X: -5.0 +5.0 |
Y: -5.0 +5.0 | Y: -5.0 +5.0 |
Z: -5.0 +5.0 | Z: -5.0 +5.0 |
light position(3.0, 0.0, 5.0) | light color (1.00, 1.00, 1.00) | |
X: -5.0 +5.0 | Red: | 0.0 1.0 |
Y: -5.0 +5.0 | Green: | 0.0 1.0 |
Z: -5.0 +5.0 | Blue: | 0.0 1.0 |
ambient intensities (0.30, 0.30, 0.30) |
|
Red: | 0.0 1.0 |
Green: | 0.0 1.0 |
Blue: | 0.0 1.0 |
Change all intensities at once. |
shininess = 30.0 | |||
0.1 128.0 | |||
Use the bump map image to modify the normal vectors. Use the bump map image for the surface color. |